What is a design teardown? (from this article).

Product curiosity and product sense are two of the most important traits of a good PM, and that these skills must be continuously exercised. By “tear down”, we don’t mean “criticize”, but rather investigate and reverse engineer the thinking and experience underlying a product. This gives us inspiration to improve our own product. In our tear-downs, we don’t just look at directly competitive products, but instead cover a wide variety of apps. Some are new and exciting (recent examples include Quartz News and Facebook Live Video), while others address problems similar to the ones we solve at SnapHabit (typically in the communication and team collaboration space). Our goal is to build an understanding of how the app on-boards and engages users, how it solves the users’ problems, and what the company’s underlying strategy seems to be. In addition, we always ask ourselves what we can take away from the app for us. This might be something as simple as a nice UI interaction, to broader ideas around user on-boarding and re-engagement.

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